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Wiimote headtracking at Nordic Game Jam 2008
Dodge or Die game using wiimote headtracking. Created over three days at the Nordic Game Jam 2008. Based on our favourite game engine Unity and a hacked Wii Remote used for head tracking (as suggested by Johnny Chung Lee). The five-man team featured Patrik Svensson of shiftcontrol, Joachim Ante of Unity, Kim Hansen of Pladen Over, Mikkel Eskesen of Game Audio Denmark, Allan Kemp of Stainless Games. Special thanks to Mads Ny Larsen for help with building the infrared tracking glasses.








